Character Name: The Living Tiki
Alternate Identities: Chester Levene
Player Name: Dave Farabee
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Cost |
Name |
3 |
Climbing 13- |
2 |
KS: Hawaiian Culture 11- |
2 |
KS: Magic 11- |
2 |
AK: Hawaii 11- |
3 |
Tactics 11- |
3 |
Tracking 11- |
11 |
Power: Lava Manipulation 15- |
3 |
Teamwork 13- |
4 |
+2 with lava bursts |
10 |
+2 with HTH Combat |
43 |
Total Skills Cost |
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|
Cost |
Power |
END |
12 |
Knockback Resistance -6" | |
6 |
Power Defense (6 points) | |
32 |
Life Support (Immunity: All terrestrial diseases and biowarfare agents, Immunity: All terrestrial poisons and chemical warfare agents, Safe in Intense Heat, Self-Contained Breathing) | |
10 |
Living Tiki Powers: Elemental Control, 20-point Powers | |
7 |
1) Absorption 4d6 (max. Absorbed Points: 24): Energy/to Armor (20 Active Points); Limited Special Effect (Fire/Lava only; -1/2) | |
11 |
2) Armor (9 PD / 5 ED) (21 Active Points) (added to Secondary Value) | |
10 |
3) Physical Damage Reduction, 50% (20 Active Points) | |
10 |
4) Jungle Drums: Change Environment 4" radius (-1 : DCV, -1 : OCV) (20 Active Points) | 2 |
20 |
5) Lava Blast: Energy Blast 9d6 (vs. ED) (45 Active Points); Increased Endurance Cost (2x END; -1/2), Limited Power (Only when Tiki is touching the ground; -1/4) | 8 |
7 |
6) Hardened Lava: Entangle 2d6, 2 DEF (20 Active Points); Linked to Lava Blast (-1/2) | 2 |
4 |
7) Regeneration: Healing 1 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Extra Time (Regeneration-Only) (1 Turn (Post-Segment 12); -1 1/4), Self Only (-1/2) | |
5 |
8) +20 PRE (20 Active Points); Limited Power (Only for PRE attack; -1/2), Limited Power (Only when target is within Jungle Drum effect; -1/2) (not added to totals) | |
134 |
Total Powers Cost |
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Character Name: The Living Tiki
Alternate Identities: Chester Levene
Player Name: Dave Farabee
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Cost |
Disadvantage |
10 |
Accidental Change: Extreme Cold, Uncommon, Frequently (11-) |
10 |
Distinctive Features: Living Tiki, Easily Concealed, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses |
15 |
Hunted: Ancient Foes, More Powerful, 8- (Occasionally), Harshly Punish |
20 |
Physical Limitation: 9' tall and 1,400 lbs., All the Time, Greatly Impairing |
10 |
Physical Limitation: Doesn't know own strength, Frequently, Slightly Impairing |
15 |
Psychological Limitation: Code of Honor, Common, Strong |
20 |
Psychological Limitation: Naive and unaware of modern culture, Very Common, Strong |
15 |
Psychological Limitation: Protective of innocents/hates imperialism, Common, Strong |
5 |
Reputation: Ancient Tribal Defender, Frequently (11-), Known Only To A Small Group |
15 |
Social Limitation: Secret identity, Frequently (11-), Major |
5 |
Social Limitation: Tribal Protector Duty, Occasionally (8-), Minor |
10 |
Vulnerability: Cold, Uncommon, Vulnerability Multiplier (2x STUN) |
150 |
Total Disadvantages Cost |
Hair Color: |
None |
Eye Color: |
Burning Red |
Height: |
9' 0" |
Weight: |
1400 lbs |
Description: |
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