Character Name: Deimos
Alternate Identities: John Gaunt, Joe Chaney
Player Name: Roy Carter
CHARACTERISTICS
Val Char Base Points Total Roll Notes
30 STR 10 20 30 15- HTH Damage 6d6 END [3]
32 DEX 10 66 32 15- OCV 11 DCV 11
25 CON 10 30 25 14-
15 BODY 10 10 15 12-
13 INT 10 3 13 12- PER Roll 12-
12 EGO 10 4 12 11- ECV: 4
25 PRE 10 15 25 14- PRE Attack: 5d6
12 COM 10 1 12 11-
10 PD 6 4 10/20 10 / 20 PD (0 / 10 rPD)
6 ED 5 1 6/16 6 / 16 ED (0 / 10 rED)
6 SPD 4.2 18 6 Phases: 2, 4, 6, 8, 10, 12
11 REC 11 0 11
50 END 50 0 50
45 STUN 43 2 45
6" Running 6" 0 6"
2" Swimming 2" 0 2"
6" Leaping 6" 0 11" 174 Total Characteristics Points
CHARACTER IMAGE
EXPERIENCE POINTS
Total earned: 0
Spent: 0
Unspent: 0
Base Points: 200
Disad Points: 150
Total Points: 347
MOVEMENT
Type Total
Run (6") 6"
Swim (2") 2"
H. Leap (6") 11"
V. Leap (3") 5 1/2"
DEFENSES
Type Amount
Physical Defense 10/20
Res. Phys. Defense 0/10
Energy Defense 6/16
Res. Energy Defense 0/10
Mental Defense 10
Power Defense 5
 
COMBAT INFORMATION
OCV: 11 DCV: 11
 
Combat Skill Levels: +1 Overall
COMBAT MANEUVERS
Maneuver Phase OCV DCV Effect
Block 1/2 +0 +0 Block, abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 -- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4 DC attack damage
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged Attacks only
Strike 1/2 +0 +0 STR or weapon
Basic Strike 1/2 +1 +0 STR +2d6 Strike
Joint Lock/Throw 1/2 +1 +0 Grab One Limb; 1d6 NND; Target Falls
Legsweep 1/2 +2 -1 STR +1d6 Strike, Target Falls
Martial Block 1/2 +2 +2 Block, Abort
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Reversal var -1 -2 +15 STR to Escape; Grab Two Limbs
Sacrifice Strike 1/2 +1 -2 STR +4d6 Strike
COMBAT MODIFIERS
Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10
Targeting shot OCV Hit Location
Head shot (Head to Shoulders) -4 1d6+3
High shot (Head to Vitals) -2 2d6+1
Body shot (Hands to Legs) -1 2d6+4
Low shot (Shoulders to Feet) -2 2d6+7
Leg shot (Vitals to Feet) -4 1d6+12

Character Name: Deimos
Alternate Identities: John Gaunt, Joe Chaney
Player Name: Roy Carter
SKILLS
Cost  Name
3 Acrobatics 15-
3 Analyze: Style 12-
3 Analyze: Combat 12-
3 Breakfall 15-
3 Climbing 15-
3 Combat Driving 15-
3 Combat Piloting 15-
3 Shadowing 12-
3 Stealth 15-
3 Streetwise 14-
3 Tactics 12-
3 TF: Helicopters, Large Planes, Small Planes, Tracked Military Vehicles, Wheeled Military Vehicles
2 WF: Small Arms
10 +1 Overall
3 Fast Draw (Truncheon) 15-
3 Security Systems 12-
10 Defense Maneuver: I-IV
64 Total Skills Cost
PERKS
Cost  Name
4 Reputation (A medium-sized group, 11-) +4/+4d6
4 Total Perks Cost
TALENTS
Cost  Name
4 Resistance: 4 points
4 Total Talents Cost
 
POWERS
Cost  Power END
15 Armor (10 PD / 10 ED) (30 Active Points); Activation Roll 14- (-1/2), OIF (-1/2) (added to Secondary Value)
5 Nightvision
10 Find Weakness 11- (with truncheon)
5 Power Defense (5 points)
8 +8 Mental Defense (10 points total)
5 Leaping +5" (11" forward, 5 1/2" upward) (added to Primary Value)1
3 Trenchcoat: Lack Of Weakness (-5) for Resistant Defenses (5 Active Points); OIF (-1/2)
4 Life Support (Eating: Character only has to eat once per week, Extended Breathing, Sleeping: Character only has to sleep 8 hours per week)
15 Weapons: Multipower, 30-point reserve, all slots: (30 Active Points); OAF (-1)
1u
1) Gun with rubber bullets: Energy Blast 6d6 (vs. ED), 4 Clips of 12 Charges (+0) (30 Active Points)
1u
2) Truncheon: Hand-To-Hand Attack +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); Hand-To-Hand Attack (-1/2)
1u
3) Taser: Energy Blast 3d6 (vs. ED), 16 Charges (+0), No Normal Defense (Hardened ED/Resistant to Electricity; +1) (30 Active Points); No Range (-1/2)
1u
4) Smoke Grenades: Darkness to Sight Group 2" radius (Additional Sense: Sensory Talents), 8 Continuing Charges lasting 1 Turn each (+0), Personal Immunity (+1/4) (29 Active Points)
74 Total Powers Cost
MARTIAL ARTS MANEUVERS
Cost  Maneuver
3 Basic Strike: 1/2 Phase, +1 OCV, +0 DCV, STR +2d6 Strike
4 Joint Lock/Throw: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 1d6 NND; Target Falls
3 Legsweep: 1/2 Phase, +2 OCV, -1 DCV, STR +1d6 Strike, Target Falls
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Reversal: var Phase, -1 OCV, -2 DCV, +15 STR to Escape; Grab Two Limbs
5 Sacrifice Strike: 1/2 Phase, +1 OCV, -2 DCV, STR +4d6 Strike
27 Total Martial Arts Cost

Character Name: Deimos
Alternate Identities: John Gaunt, Joe Chaney
Player Name: Roy Carter
DISADVANTAGES
Cost  Disadvantage
5 Dependent NPC: Doughboy, Slightly Less Powerful than the PC, 8- (Infrequently)
5 Distinctive Features: Barcode Tattoo, Easily Concealed, Noticed and Recognizable, Detectable By Commonly-Used Senses
10 Enraged by Teleios, Uncommon, go 11-, recover 14-
15 Hunted: Teleios, More Powerful, 8- (Occasionally), Harshly Punish
15 Psychological Limitation: Paranoid, Very Common, Moderate
15 Psychological Limitation: Seeks out combat, Common, Strong
10 Psychological Limitation: Hunting Teleios, Uncommon, Strong
10 Psychological Limitation: Feelings of guilt and loss over Helios, Common, Moderate
15 Social Limitation: Secret Identity, Frequently (11-), Major
15 Social Limitation: Openly Gay, Very Frequently (14-), Minor
20 Vulnerability: Sight and Flash Attacks, Common, Vulnerability Multiplier (2x Effect)
15 Reputation: Violent and deadly, Frequently (11-), Extreme
150 Total Disadvantages Cost
APPEARANCE
Hair Color: Black
Eye Color: Brown
Height: 5' 11"
Weight: 200 lbs
Description:
BACKGROUND
Character created with Hero Designer (version 1.20)